cosima mars

Cosima Mars is an interdisciplinary artist and designer who works with digital media, performance, and installation. She is best known for her work in the field of augmented reality, which combines digital technology with physical objects to create immersive experiences. Her work has been featured in numerous exhibitions and festivals around the world, including the Tate Modern in London, the Museum of Modern Art in New York, and the Venice Biennale.

Cosima Mars was born in Germany and grew up in Berlin. She studied at the University of the Arts in Berlin, where she earned a Bachelor of Arts in Visual Communication. She then moved to London to pursue a Master of Arts in Interaction Design from the Royal College of Art. After graduating, she worked as a freelance artist and designer, creating interactive installations and digital experiences for a variety of clients.

In 2012, Cosima Mars began exploring the possibilities of augmented reality, creating immersive experiences that combine physical objects with digital technology. Her work has been featured in numerous exhibitions and festivals, including the Tate Modern in London, the Museum of Modern Art in New York, and the Venice Biennale. She has also collaborated with a variety of brands, including Google, Nike, and Microsoft.

Cosima Mars is passionate about creating experiences that challenge our perception of reality. She believes that augmented reality can be used to create meaningful experiences that bridge the gap between the physical and digital worlds. Her work often explores themes of identity, technology, and the environment, and she is constantly pushing the boundaries of what is possible with augmented reality.

In addition to her work in augmented reality, Cosima Mars is also an accomplished performer. She has collaborated with a variety of musicians and dancers, creating interactive performances that explore the relationship between technology and the body. She has also created a series of video works that explore the intersection of technology and identity.

Cosima Mars is an innovative artist and designer who is constantly pushing the boundaries of what is possible with digital technology. Her work has been featured in numerous exhibitions and festivals around the world, and she has collaborated with a variety of brands and performers. She is passionate about creating meaningful experiences that bridge the gap between the physical and digital worlds.

FAQs

Q: Where is Cosima Mars from?
A: Cosima Mars is from Germany and grew up in Berlin.

Q: What is Cosima Mars best known for?
A: Cosima Mars is best known for her work in the field of augmented reality, which combines digital technology with physical objects to create immersive experiences.

Q: What kind of art does Cosima Mars create?
A: Cosima Mars creates interactive installations and digital experiences for a variety of clients. She also creates immersive experiences that combine physical objects with digital technology, as well as interactive performances that explore the relationship between technology and the body.

Q: What themes does Cosima Mars explore in her work?
A: Cosima Mars often explores themes of identity, technology, and the environment in her work.

Q: What exhibitions and festivals has Cosima Mars been featured in?
A: Cosima Mars has been featured in numerous exhibitions and festivals around the world, including the Tate Modern in London, the Museum of Modern Art in New York, and the Venice Biennale.

Q: Who has Cosima Mars collaborated with?
A: Cosima Mars has collaborated with a variety of brands, including Google, Nike, and Microsoft, as well as a variety of musicians and dancers.

Q: What degree did Cosima Mars earn?
A: Cosima Mars earned a Bachelor of Arts in Visual Communication from the University of the Arts in Berlin, and a Master of Arts in Interaction Design from the Royal College of Art in London.

Q: What is Cosima Mars’s passion?
A: Cosima Mars is passionate about creating experiences that challenge our perception of reality. She believes that augmented reality can be used to create meaningful experiences that bridge the gap between the physical and digital worlds.

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