Snap Reinvents Smart Glasses Strategy with New Independent AR Unit

The maker of the already famous Snapchat app, Snap Inc., is making a bold move into the augmented reality (AR) wearables market by making a distinct subsidiary based specifically on its smart glasses. Such a strategic act is an indication of the desire by Snap to have outside investment, to make competition stronger with the tech giant meta, and to have a greater presence in the rapidly changing landscape of AR enabled devices.

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This new division, dubbed the Specs unit, will be dedicated to creating the next generation of the AR smart glasses by Snap. Forming an independent subsidiary is an indicator of a major change of direction in the way Snap conducts its activities that will enable the company to be more agile, attract smaller investors, and allocate resources more effectively to both hardware and software development. The statement highlights the increasing popularity of AR wearables as one of the major consumer technology sectors, especially as gadgets are more profoundly integrated with artificial intelligence to anticipate and react to user demands.

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The time when Snap took action is also interesting. The smart glasses produced by Ray-Ban under the brand Meta have gained the interest of many people, making AI-enhanced eyewear a category of devices accessible to everyone. Nevertheless, wearable market is very competitive and requires huge investments in research, design, and manufacture. Even small supply chain issues can postpone the product launch date and growth. Such problems occurred to Meta at the beginning of this month, compelling the corporation to suspend temporarily international deliveries of its Ray-Ban Display glasses and focusing on meeting the requirements of U.S. orders.

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The cooperation between Meta and EssilorLuxottica on the Ray-Ban smart glasses has set the pace in the industry, establishing the possibility of combining the traditional eyewear design with the latest AR technology. Meanwhile, other large players are going through the same opportunities. Google, as an example, has collaborated with Warby Parker to create its AR eyewear, and it indicates that the wearable dominance is becoming a hot fight. Snap, having established itself with its strong background in AR filters and real-time visual effects on Snapchat, has put itself in a unique position, having software skills but hardware aspirations.

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The Specs smart glasses do not promise the traditional wearable features. Snap has shown that they will have an intelligence system, which will predict what a user needs and help in life. This system will ensure that the glasses are an organic continuation of the digital life of users, a discontinuity between digital and physical worlds. The company is also evidently betting on the software utility driven approach, a move that the market analysts are also repeating the same move noticing that success in this line is indeed becoming more and more dependent upon ecosystem integration, and upon the value added by the applications, rather than by hardware breakthrough. Francisco Jeronimo, the vice president of devices research at International Data Corporation (IDC) noted, that success will not be based on breakthrough hardware innovation, rather based on integration of the ecosystem and software value.

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Snap is putting significant and long-term investment in AR. At the Augmented World Expo, co-founder and CEO Evan Spiegel said that the company has over 11 years spent over 3 billion USD in developing AR glasses. This massive investment underscores the fact that Snap is in the process of perfecting both the hardware and the ecosystem around the devices, a two-fold focus that may well characterize the next wave of consumer acceptance of AR equipment. Formation of a separate unit now places Snap with the ability to expedite the recruitment and product development process with close to 100 positions across the world already available in anticipation of launching Specs.

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On the economic front, the relocation of Snap is also an attempt at diversifying its revenue business. The fact that the new unit is being opened to investment by minority investors, will indicate that the company is open to strategic partnerships and external investment, which will potentially mitigate the financial risk posed by the expensive process of manufacturing AR wearables. Snap is not bound by the hierarchical structure that Meta has had to follow, potentially enabling it to make decisions more quickly and innovate both design and functionality faster, unlike Meta who has been depending almost entirely on in-house capabilities and collaborations with existing eyewear brands.

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Meta continues to have a dominant market in smart glasses in the globally market, with a 70 percent unit sales market share last year according to IDC. Xiaomi and Huawei have smaller shares, which demonstrates the magnitude of competition that Snap is trying to face. Whereas other incumbents such as Meta have found their niche, the strategy of Snap focuses on the integration of advanced software, AR experiences in real-time, and a greater overlap between hardware and social media systems, which might resonate with younger and tech-savvy users who prefer engaging in digital interactions.

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The move by Snap to become an independent AR hardware is also indicative of wider trends in the technology sector where organizations are beginning to realize that AI-AR-personal device convergence will represent the future of consumer electronics. The main aspect still is implementation-making sure that production, software integration and user experience is consistent. It is not smooth despite having a robust brand and a good vision of the future in the wearables industry because of the consumer willingness, supply chain stability, and continuous changes in technology.

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The industry will be keen to see how the Specs unit will make itself unique as Snap continues to push ahead. Further aside attracting investors and talent what will be the true test will be user adoption and whether Snap can develop an interesting ecosystem that makes its smart glasses impossible to do without in everyday life. The history of the company in AR filters and its experience in the interaction with users with an interactive digital content implies the natural advantage, yet it is a challenging task to transfer this experience into a sustainable hardware business.

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